Format:
3ds max
Corona
V-Ray
Fstorm
Blender
Unreal Engine
FBX
OBJ
Dimensions: 648 x 929 x H950 mm
Faces: 103 044
Vertices: 51 696
UV Mapping: YES
Ready to bake light
Textures: 3
File size: 87.5 MB
Author: valeria2020
Garden armchair Théodore La Redoute 3D model
Format versions:
3ds max 2018 + V-Ray 5.10.02 + Corona 9.2 + FStorm 1.5.3d, Blender 3.6, Unreal Engine 5.3
The model consists of 57 meshes, identical elements are copied via instance, everything is grouped into one group “GR_1C8”, the pivot of the group is at zero height.
All objects are in layer 0 (default)
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Units of measurement are in millimeters.
Display Unit Scale: Millimeters
System Unit Scale: Millimeters
No third party plugin or script required.
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4 materials are used.
In the scene next to the dodel there are still two spheres with different colors:
SM_1C8_Red
SM_1C8_Gray
In Unreal Engine, colors are made in the form of different blueprints; to use the desired color, drag the corresponding blueprint with the name of the color into the project.
Number of textures 3.
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The model has Unwrap UVW on the first and second channels for baking light.
A separate scene is saved for each engine:
1C8_Garden_armchair_Theodore_La_Redoute.blend
1C8_Garden_armchair_Theodore_La_Redoute_Max2018_Corona.max
1C8_Garden_armchair_Theodore_La_Redoute_Max2018_FStorm.max
1C8_Garden_armchair_Theodore_La_Redoute_Max2018_VRay.max
For UE, copy the entire contents of the /content/ folder to your project’s /content/ folder in Unreal Engine.
Blender materials are not configured.
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Style: ethnic, modern
Materials: wood, metal
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You can buy it here: https://www.laredoute.co.uk/ppdp/prod-350173785.aspx?dim1=2#searchkeyword=Theodore&shoppingtool=search
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